Healing Potions and Spells
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Healing Potions and Spells
While the percentage mechanics make these more attractive for mid and high level PCs, low level PCs are kind being neglected as far as the usefulness goes.
I had made the recommendation in the Cleric thread that began the discussion about improving healing spells that the mechanics should include both a percentage, and a flat amount of healing in order to accomodate both ends of the spectrum properly.
Its a small thing overall in the scheme of things, but for low level PCs it would be a godsend... literally.
Healing potions should keep their current percentages of healing, but in addition:
Normal Cure Light: 3 hitpoints + percentage
Asis Cure Light: 6 hitpoints + percentage
Normal Cure Moderate: 6 hitpoints + percentage
Asis Cure Moderate: 9 hitpoints + percentage
Normal Cure Serious: 9 hitpoints + percentage
Asis Cure Serious: 12 hitpoints + percentage
Normal Cure Critical: 12 hitpoints + percentage
Asis Cure Critical : 15 hitpoints + percentage.
This way, no matter how small or how large the hitpoint pool, every character can expect some decent healing for the investment.
I had made the recommendation in the Cleric thread that began the discussion about improving healing spells that the mechanics should include both a percentage, and a flat amount of healing in order to accomodate both ends of the spectrum properly.
Its a small thing overall in the scheme of things, but for low level PCs it would be a godsend... literally.
Healing potions should keep their current percentages of healing, but in addition:
Normal Cure Light: 3 hitpoints + percentage
Asis Cure Light: 6 hitpoints + percentage
Normal Cure Moderate: 6 hitpoints + percentage
Asis Cure Moderate: 9 hitpoints + percentage
Normal Cure Serious: 9 hitpoints + percentage
Asis Cure Serious: 12 hitpoints + percentage
Normal Cure Critical: 12 hitpoints + percentage
Asis Cure Critical : 15 hitpoints + percentage.
This way, no matter how small or how large the hitpoint pool, every character can expect some decent healing for the investment.
daveyeisley- Ludicrous Level
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Number of posts : 6934
Age : 47
Location : Watching Aenea from my Inner Sanctum on the surface of Sharlo, Aenea's Silver Moon
Main Character : Dave's List of PCs
NWN Username : Dave Yeisley
DM Name : Dungeon Master Mythgar
Time Zone : GMT - 5:00
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Registration date : 2008-06-03
Re: Healing Potions and Spells
This is needed especially for lowbies.
When that stack of 10 starter potions is only healing 3 or 4 HP each for the enhanced ASIS version... that's the reason why it's a good strategy to sell them rather than use them.
When that stack of 10 starter potions is only healing 3 or 4 HP each for the enhanced ASIS version... that's the reason why it's a good strategy to sell them rather than use them.
MannyJabrielle- Ludicrous Level
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Number of posts : 5927
Main Character : See the "A-Team" thread in the Biographies forum.
DM Name : Dungeon-Master Gaelen
Time Zone : GMT -5:00(EST)
Registration date : 2008-07-05
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